Friday, November 25, 2011
Friday, November 18, 2011
DUHM DUHM TSSHHKKKT
Just finished my creative project for my History of Modern Graphic Design class. Based on and inspired by Filippo Marinetti's work, Zang Tumb Tumb.
Oh, and to pat myself on the back... I didn't use Helvetica.
Oh, and to pat myself on the back... I didn't use Helvetica.
Marcel the Shell With Shoes
Monday, November 14, 2011
Sunday, November 13, 2011
Friday, November 11, 2011
Wednesday, November 9, 2011
Mint Julep
I can't wait for Mint Julep's new album to be released. I feel like a kid waiting for Christmas morning again. November 21st can't come soon enough.
Also, on a Creative Technologies note... they do a really cool effect in this video very similar to the Bullet Time effect from The Matrix, but they do it with disposable cameras. Genius.
Thursday, November 3, 2011
Embracing Limitations
More recently, my own work has consisted of very primitive shapes that make up the majority of my design - especially when it comes to work using in new 3D programs. Using primitive shapes as a way to learn new programs is great, but can this aesthetic be pushed further?
Sometimes when you want to focus more on the animation than the actual modeling of characters or environments, you can keep your models relatively simple. This designer/animator created a piece that not only embraces limitations, but pushes them to a new level. Everything in this piece is made of cubes. Even 8bit looking dust particles!?!?! Amazing.
Tuesday, November 1, 2011
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